Wizzy, the little wizard, is in trouble! He attempted a spell to produce fire, but the sticks he wished to see burn now fly all around him.
Help Wizzy to collect the coins while avoiding the bewitched wood!
- Playable on Videopac and Odyssey2 consoles
- High resolution background on Videopac+ consoles
- Digitized speech using The voice add-on
- Multicolor sprite animation
- Internet highscore uploading
- Online rewards system
- Hidden gameplay mode
How to play:
Use the right joystick to control Wizzy and avoid the rotating sticks, while collecting coins to score. After 5 points and then after each 10 points a new stick will spawn.
If you are using the voice module, you will be alerted whenever a new stickwill appear.
Internet Highscore uploading:
After each game you will be told your highscore and shown a
highscore code. This code will allow you to upload your
highscores to the internet.
Now you can compare your scores with players worldwide!
Go to www.revival-studios.com/highscores to enter your name and code.
Besides getting a high score game, there are also rewards to be earned for
performing specific tasks in the game. This game contains the following rewards:
[silver] Mayhem much? - Play 100 games of Mayhem in one session
[bronze] Emperor's new clothes - Play a game using the alternate costume
[silver] Lickety-split - Reach chaos level 6
[gold] Chaosmaster - Reach chaos level 8
Besides uploading your highscores as mentioned above, you will also
be able to update your earned rewards online. Rewards are added to any
rewards achieved at an earlier time, so there is no need to earn all
rewards in a single playthrough/session.
This game is available on cartridge with a limited release of 100 copies.
The game package contains of a Cartridge, manual and index card only. The plastic case can be offered for 5 euros.
The game has a limited release of 100 copies.
Price: 39 euros.
To order your copy, please mail to: s a l e s @ r e v i v a l - s t u d i o s . c o m
Shipping&Handling is a fixed fee of 5 euros worldwide.
All programming and graphics by: Martijn Wenting
Thanks to Rene van den Enden for tech.support.